OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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Ogre::GLES2FBOManager Class Reference

Factory for GL ES 2 Frame Buffer Objects, and related things. More...

#include <OgreGLES2FBORenderTexture.h>

+ Inheritance diagram for Ogre::GLES2FBOManager:

Public Member Functions

 GLES2FBOManager ()
 
 ~GLES2FBOManager ()
 
void _reload ()
 Detects all supported fbo's and recreates the temporary fbo.
 
void bind (RenderTarget *target)
 Bind a certain render target if it is a FBO.
 
bool checkFormat (PixelFormat format)
 Check if a certain format is usable as FBO rendertarget format.
 
virtual MultiRenderTarget * createMultiRenderTarget (const String &name)
 Create a multi render target.
 
virtual GLES2FBORenderTexturecreateRenderTexture (const String &name, const GLES2SurfaceDesc &target, bool writeGamma, uint fsaa)
 Create a texture rendertarget object.
 
virtual void getBestDepthStencil (PixelFormat depthFormat, PixelFormat fboFormat, GLenum *outDepthFormat, GLenum *outStencilFormat)
 Get best depth and stencil supported for given internalFormat.
 
GLuint getTemporaryFBO (size_t i)
 Get a FBO without depth/stencil for temporary use, like blitting between textures.
 
void releaseRenderBuffer (const GLES2SurfaceDesc &surface)
 Release a render buffer.
 
void requestRenderBuffer (const GLES2SurfaceDesc &surface)
 Request the specify render buffer in case shared somewhere.
 
GLES2SurfaceDesc requestRenderBuffer (GLenum format, uint32 width, uint32 height, uint fsaa)
 Request a render buffer.
 
void unbind (RenderTarget *target)
 Unbind a certain render target.
 
- Public Member Functions inherited from Ogre::GLES2RTTManager
virtual ~GLES2RTTManager ()
 
virtual void getBestDepthStencil (GLenum internalFormat, GLenum *depthFormat, GLenum *stencilFormat)
 
virtual PixelFormat getSupportedAlternative (PixelFormat format)
 Get the closest supported alternative format.
 
- Public Member Functions inherited from Ogre::Singleton< GLES2RTTManager >
 Singleton ()
 
 ~Singleton ()
 

Additional Inherited Members

- Static Public Member Functions inherited from Ogre::Singleton< GLES2RTTManager >
static GLES2RTTManagergetSingleton ()
 
static GLES2RTTManagergetSingletonPtr ()
 

Detailed Description

Factory for GL ES 2 Frame Buffer Objects, and related things.

Constructor & Destructor Documentation

◆ GLES2FBOManager()

Ogre::GLES2FBOManager::GLES2FBOManager ( )

◆ ~GLES2FBOManager()

Ogre::GLES2FBOManager::~GLES2FBOManager ( )

Member Function Documentation

◆ _reload()

void Ogre::GLES2FBOManager::_reload ( )

Detects all supported fbo's and recreates the temporary fbo.

◆ bind()

void Ogre::GLES2FBOManager::bind ( RenderTarget * target)
virtual

Bind a certain render target if it is a FBO.

If it is not a FBO, bind the main frame buffer.

Implements Ogre::GLES2RTTManager.

◆ checkFormat()

bool Ogre::GLES2FBOManager::checkFormat ( PixelFormat format)
inlinevirtual

Check if a certain format is usable as FBO rendertarget format.

Implements Ogre::GLES2RTTManager.

◆ createMultiRenderTarget()

virtual MultiRenderTarget * Ogre::GLES2FBOManager::createMultiRenderTarget ( const String & name)
virtual

Create a multi render target.

Reimplemented from Ogre::GLES2RTTManager.

◆ createRenderTexture()

virtual GLES2FBORenderTexture * Ogre::GLES2FBOManager::createRenderTexture ( const String & name,
const GLES2SurfaceDesc & target,
bool writeGamma,
uint fsaa )
virtual

Create a texture rendertarget object.

Implements Ogre::GLES2RTTManager.

◆ getBestDepthStencil()

virtual void Ogre::GLES2FBOManager::getBestDepthStencil ( PixelFormat depthFormat,
PixelFormat fboFormat,
GLenum * outDepthFormat,
GLenum * outStencilFormat )
virtual

Get best depth and stencil supported for given internalFormat.

◆ getTemporaryFBO()

GLuint Ogre::GLES2FBOManager::getTemporaryFBO ( size_t i)

Get a FBO without depth/stencil for temporary use, like blitting between textures.

◆ releaseRenderBuffer()

void Ogre::GLES2FBOManager::releaseRenderBuffer ( const GLES2SurfaceDesc & surface)

Release a render buffer.

Ignore silently if surface.buffer is 0.

◆ requestRenderBuffer() [1/2]

void Ogre::GLES2FBOManager::requestRenderBuffer ( const GLES2SurfaceDesc & surface)

Request the specify render buffer in case shared somewhere.

Ignore silently if surface.buffer is 0.

◆ requestRenderBuffer() [2/2]

GLES2SurfaceDesc Ogre::GLES2FBOManager::requestRenderBuffer ( GLenum format,
uint32 width,
uint32 height,
uint fsaa )

Request a render buffer.

If format is GL_NONE, return a zero buffer.

◆ unbind()

void Ogre::GLES2FBOManager::unbind ( RenderTarget * target)
inlinevirtual

Unbind a certain render target.

No-op for FBOs.

Implements Ogre::GLES2RTTManager.


The documentation for this class was generated from the following file: