#include <OgreGLES2HardwarePixelBuffer.h>
◆ GLES2HardwarePixelBuffer()
◆ ~GLES2HardwarePixelBuffer()
virtual Ogre::v1::GLES2HardwarePixelBuffer::~GLES2HardwarePixelBuffer |
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◆ bindToFramebuffer()
virtual void Ogre::v1::GLES2HardwarePixelBuffer::bindToFramebuffer |
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GLenum | attachment, |
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uint32 | zoffset ) |
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◆ blitFromMemory()
void Ogre::v1::GLES2HardwarePixelBuffer::blitFromMemory |
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const PixelBox & | src, |
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const Box & | dstBox ) |
◆ blitToMemory()
void Ogre::v1::GLES2HardwarePixelBuffer::blitToMemory |
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const Box & | srcBox, |
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const PixelBox & | dst ) |
◆ getGLFormat()
GLenum Ogre::v1::GLES2HardwarePixelBuffer::getGLFormat |
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The documentation for this class was generated from the following file: