OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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Ogre::GLSLESShaderFactory Class Reference

Factory class for GLSL ES programs. More...

#include <OgreGLSLESShaderFactory.h>

+ Inheritance diagram for Ogre::GLSLESShaderFactory:

Public Member Functions

 GLSLESShaderFactory ()
 
 ~GLSLESShaderFactory ()
 
HighLevelGpuProgramcreate (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
 Create an instance of GLSLESShader.
 
void destroy (HighLevelGpuProgram *prog)
 
const StringgetLanguage () const
 Get the name of the language this factory creates shaders for.
 
- Public Member Functions inherited from Ogre::HighLevelGpuProgramFactory
 HighLevelGpuProgramFactory ()
 
virtual ~HighLevelGpuProgramFactory ()
 

Detailed Description

Factory class for GLSL ES programs.

Constructor & Destructor Documentation

◆ GLSLESShaderFactory()

Ogre::GLSLESShaderFactory::GLSLESShaderFactory ( )

◆ ~GLSLESShaderFactory()

Ogre::GLSLESShaderFactory::~GLSLESShaderFactory ( )

Member Function Documentation

◆ create()

HighLevelGpuProgram * Ogre::GLSLESShaderFactory::create ( ResourceManager * creator,
const String & name,
ResourceHandle handle,
const String & group,
bool isManual,
ManualResourceLoader * loader )
virtual

Create an instance of GLSLESShader.

Implements Ogre::HighLevelGpuProgramFactory.

◆ destroy()

void Ogre::GLSLESShaderFactory::destroy ( HighLevelGpuProgram * prog)
virtual

◆ getLanguage()

const String & Ogre::GLSLESShaderFactory::getLanguage ( ) const
virtual

Get the name of the language this factory creates shaders for.

Implements Ogre::HighLevelGpuProgramFactory.


The documentation for this class was generated from the following file: