#include <OgreGLES2Texture.h>
◆ GLES2Texture()
◆ ~GLES2Texture()
virtual Ogre::GLES2Texture::~GLES2Texture |
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virtual |
◆ createRenderTexture()
void Ogre::GLES2Texture::createRenderTexture |
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◆ getBuffer()
v1::HardwarePixelBufferSharedPtr Ogre::GLES2Texture::getBuffer |
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size_t | face, |
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size_t | mipmap ) |
◆ getCustomAttribute()
void Ogre::GLES2Texture::getCustomAttribute |
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const String & | name, |
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void * | pData ) |
◆ getGLES2TextureTarget()
GLenum Ogre::GLES2Texture::getGLES2TextureTarget |
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const |
◆ getGLID()
GLuint Ogre::GLES2Texture::getGLID |
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const |
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inline |
The documentation for this class was generated from the following file: